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Klaptrap

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Klaptraps are low-to-the-ground crocodiles that continually snap their jaws while walking around. This makes frontal attacks on them impossible. Klaptraps are very popular amongst Nintendo's second and third parties, having appeared in Super Smash Bros. Melee and Mario Power Tennis.

In Donkey Kong 64, the klaptraps reappear but in a more dog-like attitudes than in the previous games. Every time they are destroyed however, their teeth automatically come to life and attack by trying to bite the current Kong. But this is nothing on a count of that the Kong can still just easily attack and shatter them once more (the Klaptrap is killed instantly if an orange grenade is used). The game also featured purple ones and a very large red one, only featured in the Creepy Castle intro.

In the TV Show, they were used merely as ammunition that was fired from guns and bit like termites.

One particularly large Klaptrap (about Diddy's size) appeared in a few episodes and was called Junior. Junior however was mostly on the Kong's side and once saved Donkey Kong from a pack of sea pirate kremlings after Diddy helped him regain his sharp teeth.

Klaptraps behave in a similar manner to the Snapjaws that featured in Donkey Kong Jr.; unlike Klaptraps, however, Snapjaws were mechanical. In Donkey Kong Country 2 and Donkey Kong Land 2, Klaptrap was replaced by Klampon, his older brother, who is almost identical in appearance and behavior. The Klampons were replaced by Krimp in Donkey Kong Country 3 and Donkey Kong Land 3.

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